Research Interests & Publications

I'm a soon-to-be-graduating PhD student in computer graphics under the supervision of Eugene Fiume. I'm interested primarily in rendering, and the focus of my thesis is on efficient numerical methods for solving the types of integrals that occur in computer graphics. I've also developed and implemented texture filtering, compression and caching schemes for Alias|Wavefront's PowerAnimator and Maya.

Publications

Curriculum Vitae


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Send comments to: Marc Ouellette (vv1@dgp.toronto.edu)


Visitors since May 13, 1996