Lecture Slides
- pdf
Lecture1:
Introduction
- pdf
Lecture2:
Display Technology, Line Drawing
- pdf
Lecture3:
Display Algorithms, Scan Conversion
- pdf
Lecture4:
Polygon Clipping
- pdf
Lecture5,6,7:
Geometric Transformations
- pdf
Lecture8:
Animation I (keyframing)
- pdf
Lecture9:
Cameras and Projection
- pdf
Lecture10:
View volumes and 3D clipping
- pdf
Lecture11:
Surface normals, Back faces, Visibility
- pdf
Lecture12:
Z-Buffer, A-buffer, BSP
- pdf
Lecture13:
Illumination
- pdf
Lecture14:
Shading, Color
- pdf
Lecture15:
Ray Tracing, Shadows,
Global Illumination
- pdf
Lecture16,17,18: Curves and Surfaces
- pdf
Lecture19: Animation II
- pdf
Lecture
20: Aliasing and Texturing
- Lecture 21: Conclusion