computer graphics

csc 418/2504
Karan Singh and Tina Nicholl
fall 2003


tutorial notes:

september 17, 19: introduction to openGL prepared by Faisal Qureshi

september 24, 26: two-dimensional clipping and scan conversion prepared by Zongpeng Li

october 1, 3: viewing and perspective transformations prepared by Xia Liu

october 8, 10: assignment 1 solutions

october 15, 17: graphics pipeline, 3d clipping prepared by patrick coleman

october 22, 24: opengl lighting and shading prepared by Kevin Forbes

october 29, 31: lighting, shading, bsp trees prepared by Sam Hasinoff

november 5, 7: ray-tracing prepared by Rajarshi Ray

november 12, 14: parametric curves prepared by Gustavo Carneiro

november 19, 21: parametric curves ii prepared by Zongpeng Li

november 26, 28: principles of animation prepared by Gustavo Carneiro
additional material:
"Principles of Traditional Animation Applied to 3D Computer Animation," John Lasseter, SIGGRAPH 1987
"Character Animation: Principles and Practice," by Michael Comet

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patrick coleman