Publications of James Stewart
Follow a link to get an abstract and a further pointer to the
postscript paper.
Journal Publications & Siggraph
- T. Karkanis and A. J. Stewart, ``Curvature-Dependent Triangulation of Implicit
Surfaces,'' IEEE Computer Graphics and Applications,
21(2):60-69, (March 2001)
- A. J. Stewart, `` Computing visibility from
folded surfaces,'' Computers and Graphics,
23(5):693-702, (October 1999)
- A. J. Stewart, `` Fast horizon computation at
all points of a terrain with visibility and shading
applications,'' IEEE Transactions on Visualization and
Computer Graphics, 4(1):82-93, (March 1998)
- A. J. Stewart and M. S. Langer, ``Towards
accurate recovery of shape from shading under diffuse lighting,''
IEEE Transactions on Pattern Analysis and Machine
Intelligence, 19(9):1020-1025 (September 1997)
- A. J. Stewart and S. Ghali, `` Fast
computation of shadow boundaries using spatial coherence and
backprojections,'' Computer Graphics (SIGGRAPH),
August 1994, pp 231-238
- A. J. Stewart,
``
Local robustness and its application to polyhedral intersection,''
International Journal of Computational Geometry and Applications,
4(1):87-118 (1994)
Conference Papers
- A. J. Stewart, ``Tunneling for Triangle Strips
in Continuous Level-of-Detail Meshes'', Graphics Interface,
June 2001, pp ??
- C. Trendall and A. J. Stewart, ``General calculations using graphics hardware, with applications to interactive caustics,'' Eurographics Rendering
Workshop, June 2000.
- M. van de Panne and A. J. Stewart, ``Effective
compression techniques for precomputed visibility,'' Eurographics Rendering
Workshop, June 1999, pp 305-316.
- A. J. Stewart and T. Karkanis, ``Computing
the approximate visibility map, with applications to form factors and
discontinuity meshing,'' Eurographics Rendering
Workshop, June 1998, pp 57-68.
- A. J. Stewart, ``
Hierarchical visibility in terrains,''
Eurographics Rendering Workshop, June 1997, pp 217-228.
- S. Ghali and A. J. Stewart, ``
Incremental update of the visibility map as seen by a moving viewpoint
in two dimensions,'' Eurographics Workshop on Animation and
Simulation, August 1996, pp 1-11.
- A. J. Stewart and M. S. Langer, `` Towards accurate recovery of shape
from shading under diffuse lighting,'' Proceedings IEEE
Conference on Computer Vision and Pattern Recognition, June
1996, pp 411-418.
- S. Ghali and A. J. Stewart, `` A
complete treatment of D1 discontinuities in a discontinuity
mesh,'' Graphics Interface, May 1996, pp 122-131
- A. J. Stewart and S. Ghali, "An
output sensitive algorithm for the computation of shadow
boundaries," Fifth Canadian Conference on Computational
Geometry, August 1993, pp 291-296
- A. J. Stewart and J. F. Cremer,
"Animation of 3D human locomotion: climbing stairs and descending
stairs," Eurographics Workshop on Animation and Simulation,
September 1992, pp 152-168
- A. J. Stewart and J. F. Cremer,
"Beyond keyframing: an algorithmic approach to animation" (some
figures missing in the electronic version), Graphics Interface,
1992, pp 273-281
- A. J. Stewart, "Robust point
location in approximate polygons (extended abstract),"
Canadian Conference on Computational Geometry, 1991, pp
179-182
- A. J. Stewart and J. F. Cremer, "Algorithmic control of walking,"
IEEE International Conference on Robotics and Automation,
1989, pp 1598-1603
- J. F. Cremer and A. J. Stewart, "The architecture of Newton, a
general purpose dynamics simulator," IEEE International
Conference on Robotics and Automation, 1989, pp 1806-1811
- J. F. Cremer and A. J. Stewart, "Using the Newton simulation
system as a testbed for control," Third IEEE International
Symposium on Intelligent Control, 1988, pp 399-404
Videos
Reports
- A. J. Stewart, `` Fast horizon
computation for accurate terrain rendering,'' Technical
Report 349, Department of Computer Science, University of
Toronto, June 1996
- A. J. Stewart, `` The theory and
practice of robust geometric computation, or, How to build robust
solid modelers,'' Ph.D. thesis, Cornell University, 1991, also in
Cornell Computer Science Technical Report 91-1229
- A. J. Stewart, ``Robust point
location in approximate polygons,'' Cornell Computer Science
Technical Report 91-1208, 1991
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