September 10 | 2. User-centred iterative design [NL] Chapter 1, Introduction, 3-13 [NL] Chapter 2, Defining the Problem, 15-39 [BGBG] Preface (part), xi-xv [BGBG] Part I, Introduction to Human-Computer Interaction, 1-3 |
September 11 | Tutorial on usability inspection [NL] Chapter 8.6, Heuristic Evaluation, 182-186 [BGBG] Heuristic Evaluation with Usability Guidelines, 82-84 [BGBG] Usability Testing, 84-86 |
September 15 | 3. Interactive system design methodologies [NL] Chapter 4, Design Processes and Representations, 69-87 [BGBG] Chapter 2, Design and Evaluation (part), 73-80(top of 1st column) [BGBG] Chapter 3, Software Development Contexts, 273-278 |
September 17 | 4. Understanding users and user needs; research and evaluation methodologies [BGBG] Chapter 2, Design and Evaluation (part), 80(top of 1st column)-89 |
September 22 | 5. User and task analysis: interviews and questionnaires [NL] Chapter 5, User Study Methods, 91-108 [BGBG] Lewis and Rieman, Getting to Know Users and their Tasks, 122-127 |
September 24 | 6. Interviews and questionnaires; contextual inquiry [BGBG] Holtzblatt and Jones, Conducting and Analyzing a Contextual Interview, 241-253 [NL] Case B: Designing a Human Memory Aid (part), 411-423 |
September 29 | 7. Understanding users; the psychology of the user - perception [NL] Chapter 3, The Human Virtual Machine, 41-68 |
October 1 | 8. Understanding users; the psychology of the user - cognition [BGBG] Chapter 9, Human Information Processing (part), 573-578 |
October 6 | 9. Understanding users; the psychology of the user - sensori-motor skills [NL] Chapter 12, Interaction Styles (for those without CSC318 or its equivalent), 293-322 |
October 8 | 10. Interactive systems analysis and design; task models [NL] Chapter 6, Systems Analysis and Design, 109-139 |
October 15 | 11. Design and envirsionment: metaphors and mental models [NL] Chapter 13, Conceptual Design: The User's Mental Model, 323-346 [BGBG] Erickson, Working with Interface Metaphors, 147-151 |
October 20 | 12. User interface development tools [NL] Chapter 11, User Interface Notations, 271-291 [BGBG] Chapter 5, Development Tools, 313-318 |
October 22 | 13. User interface development tools [BGBG] Myers, State of the Art in User Interface Software Tools, 323-343 |
October 27 | 14. Style guidelines and the devlopment process [NL] Sections 15.1-15.6, Designing to Guidelines, 373-391 [BGBG] Wiecha, et al., ITS: A Tool for Rapidly Developing Interactive Applications, 373-389 |
November 3 | 15. Modeling users and systems; a framework [NL] Chapter 8, Usability Analysis and Inspection, 165-186 [BGBG] Chapter 9, Human Information Processing (part), 578-583 |
November 5 | 16. Modeling users and systems; GOMS and Keystroke models [BGBG] Card & Moran, User Technology: From Pointing to Pondering, 587-602 [BGBG] Olson & Olson, The Growth of Cognitive Modeling in HCI Since GOMS (part), 603-606 |
November 10 | 17. Modeling users and systems; an example of GOMD modelling [NL] Case Study A, Evaluation and Analysis of a Telephone Operator's Workstation, 249-268 [BGBG] Gray, et al., GOMS Meets the Phone Company....., 634-639 [BGBG] Landauer, Lets Get Real: A Position Paper on... Cognitive Psychology....., 659-665 |
November 12 | 18. Interface evaluation; using video [NL] Chapter 9, Prototyping and Evaluation, 189-212 [BGBG] Suchman & Trigg, Understanding Practice: Video... for Reflection and Design, 233-240 |
November 17 | 19. Interface evaluation; experiments [BGBG] McGrath, Methodology Matters: ... Research in the Behavioral and Social Sciences, 152-169 [NL] Chapter 10, Experiments in Support of Design, 215-247 |
November 19 | 20. Interface evaluation; sample HCI experiments [BGBG] Egan, et al., Behavioral Evaluation and Analysis of a Hypertext Browser, 843-848 [BGBG] Baecker, et al., Bringing Icons to Life, 444-449 |
November 24 | 21. Interface evaluation of a multimedia communication system [BGBG] Case C: A Multimedia Communication System, 867-869 [BGBG] The Freestyle System: A Design Perspective, 871-880 [BGBG] Iterative Tutorial Design in the Product Development Cycle, 881-885 |
November 26 | 22. Design for a work context [BGBG] Chapter 5, Considering Work Contexts in Design. 187-196 [BGBG] Bannon, From Human Factors to Human Actors..., 205-214 |
December 1 | 23. Design for a work contextÑ group and organizational processes [BGBG] Bodker, Groenboek, Kyng, Cooperative Design: Techniques & Exper...., 215-224 [BGBG] Francik, et al., ..... Adoption Strategies for Multimedia Communication Systems, 886-896 |
December 3 | 24. Research frontiers: Groupware and computer-supported cooperative work [BGBG] Chapter 11, Groupware and Computer-Supported Cooperative Work, 741-749 [BGBG] Grudin, Groupware and Social Dynamics: Eight Challenges for Developers, 762-773 |