Instructor | Alejo Hausner | |
ah AT dgp.utoronto.ca | ||
Phone | 946-5819 | |
Office Hours | SF 4306B, MW 2-3pm (other times by appointment only) | |
Sections L0101, L2001 | Sections L2002, L0501 | |
Lectures | MW1, VC 323 | W7-9, SS 2102 |
Tutorials | F1 | W6 |
Online | www.cs.utoronto.ca/~csc418 |
colour representation and perception, colour displays, basic optics, light energy transfer, line drawing, affine and perspective transformations, windows and viewports, clipping, visibility, illumination models, energy transfer models, parametric representations, curves and surfaces, texture mapping, graphics hardware, ray tracing, graphics toolkits, procedural models, animation systems
Required | CSC 418/2504 Course Notes, Fall 2000. |
Required | Donald Hearn and M. Pauline Baker, Computer Graphics, 2nd Edition, C version, Prentice Hall, 1996. |
Recommended | James D. Foley, Andries van Dam, Steven K. Feiner, and John F. Hughes. Computer Graphics: Principles and Practice, 2nd ed. in C, Addison Wesley, 1990. |
Recommended | Mason Woo et al., OpenGL Programming Guide, Second Edition, Addison-Wesley, 1997. Recommended for learning OpenGL. |
out | in | ||
---|---|---|---|
Assignment #1 | Sept 20 | Oct 4, in class | 15% |
Assignment #2 | Oct 11 | Oct 25, in class | 15% |
Assignment #3 | Nov 15 | Dec 6, in class | 20% |
Midterm Test | Nov 1, in class | 20% | |
Final | Dec 11-20 | 30% | |
Unscheduled visits* (see below) |
-1% |
Assignments involve both analytic problems as well as implementation of algorithms. You are expected to be a competent programmer in C or C++ in this course. Late assignments will be penalized 20% per day. Plagiarism is a serious academic offense; the work submitted should be your own. If you have exchanged ideas with a fellow student and thus have answers which might be falsely construed as being plagiarised, you should state this.
Assignment 3 can optionally be replaced by a small project. This is an opportunity to implement a graphics algorithm or application of your own choosing, or, alternatively, to gain experience in producing 3D images and animations. Descriptions of suggested projects will be provided online.
The course newsgroup ut.cdf.csc418h can be used as a discussion forum, and the professor and TAs will check it periodically, and may answer your questions posted there. Questions are best asked in person to the TAs or the professor, at appointed times. Common questions and problems with assignments will be handled using online FAQs.