CSC418/2504F: Fall 2001 Assignment 2
Oct. 10, 2001. Due: Oct. 24, 2001 in class.
Solutions:
look here.
New Due Date:
Oct. 26, 2001.
How to hand in your work:
- If you attend the MW 1pm section, hand your assignment
in to the T.A. at your Fri 1pm tutorial.
- If you attend the W 7pm section, drop your assignment
in SF 4306 before 5pm.
Answers to frequently-asked questions.
Questions about marking?
- Transformations [6 marks]
Consider the following 2-dimensional coordinate frames O, A and B.
- [1 mark] What are the coordinates of point P in frames A and B?
- [3 marks] What is the 3x3 homogeneous matrix MAB that, when
multiplied by a point in frame A, yields that point's coefficients in
frame B?
- [2 marks] What is the 3x3 matrix MBA that does the opposite
conversion?
- Viewing and Projection [6 marks]
Given a camera with the following parameters:
Peye=(3,2,4) Pref=(0.5,0.5,0.5)
Vup=(0,1,0),
and with an image plane at z=-1 (in Viewing coordinates),
- [2 marks] What is the view matrix MWCS-VCS?
- [3 marks] On the image plane, what are the coordinates of vertices
A,B,C,D and E of the following pyramid?
- [1 mark] There will be two vanishing points. What are their
coordinates on the image plane?
- Modeling [4 marks]
Consider the following skew cube, which is built as follows: The base
abcd is a square on the xy plane with corners a(0,0,0) and
c(1,1,0). The top efgh is the same square, rotated
45o around the point (0.5,0.5,0) and translated up the
z-axis by (0,0,1).
- [1 mark] What are the coordinates of the eight vertices
a,b,c,d,e,f,g and h?
- [3 marks] What are the outward-facing unit normal vectors
for each of the ten faces of the object?
- Colour [6 marks]
Write a program that displays the CIE chromaticity diagram, as an
image made up of pixels. The diagram should show the following:
- [3 marks] The triangular gamut of colours that can be displayed by
a monitor whose RGB phosphors have the following chromaticities:
Phosphor | x | y |
R | 0.628 | 0.330 |
G | 0.258 | 0.590 |
B | 0.1507 | 0.060 |
Colours outside this gamut should appear black.
- [3 marks] The curve of pure spectral colours, with a white pixel at each
5-nm wavelength increment.
- [Bonus 1 mark] The blackbody curve for (T=1000K to 10000K, in 500K
increments):
- P(λ) =
(2πc2h/λ5)/(ehc/kT-1)
You will find skeleton code and data files on the following page:
That page also describes the program's inputs. Submit your code
electronically, using one of the following commands:
submit -N a2q4 csc418h cie.c
submit -N a2q4 csc2504h cie.c
Submit a
printed copy as well.
- Ray Tracing (6 marks)
In ray tracing, primary rays are shot from the eye, through pixels,
and tested for intersection with objects. Write a program to intersect
a primary ray with a cylinder whose axis is parallel to the
y-axis. The parametric form of a ray starting at P, in direction V is
Assume all objects are
in VCS. You program must use the I/O provided in
the skeleton code:
That page also describes the program's inputs. Submit your code
electronically, using one of the following commands:
submit -N a2q5 csc418h intersect.c
submit -N a2q5 csc2504h intersect.c
Submit a
printed copy as well.
- Hierarchies [4 marks]
Write a program to draw and control this robot:
Skeleton code is provided at
Submit your code electronically, using one of the following commands:
submit -N a2q6 csc418h robot.cpp
submit -N a2q6 csc2504h robot.cpp
Submit a
printed copy as well.