Coming attractions
Here are papers that we may read for class. Let me know your preferences as to what we read.  Last year's list of papers.
Texture
- R. Jagnow, J. Dorsey, and H. Rushmeier.
Stereological Techniques for Solid Textures.  SIGGRAPH 2004.
website
 - N. Jojic, B. Frey, A. Kannan. Epitomic Analysis of Appearance and Shape. ICCV 2003.  website 
 - J. Zhang, K. Zhou, L. Velho, B. Guo, H.-Y. Shum.  Synthesis of Progressively Variant Textures on Arbitrary Surfaces.  SIGGRAPH 2003.  paper
 - 
H. Chen, Y. Xu, H. Shum, S. Zhu, N. Zheng.
Example-based Facial Sketch Generation with Non-Parametric Sampling.
ICCV 2001.  paper 
 -  A. Criminisi, P. Perez, K. Toyama.
Object Removal by Exemplar-based Inpainting.  CVPR 2003.
paper
 - I. Drori, D. Cohen-Or, H. Yeshurun.  Fragment-based Object Removal.  SIGGRAPH 2003.
paper
 - Tsumura et al.  Image-based skin color and texture analysis/synthesis by extracting hemoglobin and melanin information in the skin.
SIGGRAPH 2003.
website,
video
 - Y. Liu et al.  Near-regular texture analysis and synthesis.  SIGGRAPH 2004.
website
 
Geometry processing
- 
D. Anguelov, P. Srinivasan, D. Koller, S. Thrun, H. Pang and J. Davis. The Correlated Correspondence Algorithm for Unsupervised Registration of Nonrigid Surfaces. NIPS 2004. 
website,
video
 - M. Werman, D. Keren. A Bayesian Method for Fitting Parametric and Nonparametric Models to Noisy Data 
    PAMI, 23, 5, 528-534, 2001.
paper
 - M. Alexa et al.  Computing and Rendering Point Set Surfaces.  TVCG 2003.  paper
 - N. Amenta and Y. Kim.  Defining Point Set Surfaces.  SIGGRAPH 2004.
paper
 - 
M. Pauly, N. Mitra, L. Guibas.
Uncertainty and Variability in Point Cloud Surface Data.
Symposium on Point-Based Graphics 2004.
paper
 - ICP, EM-ICP, ICP variants
 - Kazhdan et al. Modeling by Example. SIGGRAPH 2004.
webpage
 
Character animation
- C. Bregler et al. Video Rewrite.  SIGGRAPH 97.
 - M. Brand.  Voice Puppetry.  SIGGRAPH 99.
website
     paper.
video clip
 
 - M. Brand and A. Hertzmann. Style Machines.  SIGGRAPH 2000.
website
 - T. Ezzat, G. Geiger, T. Poggio.
Trainable Videorealistic Facial Animation. SIGGRAPH 2002
webpage
 - 
O. Arikan, D. Forsyth.
Interactive Motion Generation from Examples. SIGGRAPH 2002.
webpage
 - J. Lee et al. Interactive Control of Avatars Animated with Human Motion Data. SIGGRAPH 2002. webpage
 - O. Arikan et al. Motion synthesis with annotations.  SIGGRAPH 2003.
website
 - K. Grochow et al. Style-based inverse kinematics.  SIGGRAPH 2004.
website
 - M. Stone et al. Speaking with Hnads. SIGGRAPH 2004.
website
 - L. Kovar, M. Gleicher. Automated Extraction and Parameterization of Motions in Large Data Sets. SIGGRAPH 2004.
paper
 - ICA for learning animation.  SCA 2003.
 
Biomechanics and sensorimotor neuroscience
- Wolpert lab
 - E. Todorov
 - T. Sejnowski.  Neurobiology: Making smooth moves.  Nature.
paper
 - C. Harris and D. Wolpert.  Signal-dependent noise determines motor planning.  Nature, 394:780-784, 1998.
paper
 
Reinforcement learning and control synthesis
- R. Grzeszczuk, D. Terzopoulos, G. Hinton.  NeuroAnimator: Fast Neural Network Emulation and Control of Physics-Based Models. SIGGRAPH 98.  website,
paper.
 -  P. Faloutsos, M. van de Panne and D. Terzopoulos
     Composable Controllers for Physics-based Character Animation. 
SIGGRAPH 2001.
website
     paper
 - K. Sims. Evolving Virtual Creatures.  SIGGRAPH 1994.
webpage  
video, related work,
more
video
 - R. Grzeszczuk, D. Terzopoulos. Automated Learning of Muscle-Actuated Locomotion Through Control Abstraction.  SIGGRAPH 95.
paper
 - G. Lawrence, N. Cowan, S. Russell, Efficient Gradient Estimation for Motor Control Learning. In Proc. UAI-03, Acapulco, Mexico, 2003. 
paper, videos
 - A. Ng and S. Russell.  Algorithms for Inverse Reinforcement Learning.
ICML 2000.
paper.
 - R. J. Williams. Simple statistical gradient-following
algorithms for connectionist reinforcement
learning. Machine Learning, 8:229, 1992
website
 - J. Baxter  and P. L. Bartlett.
Infinite-Horizon Policy-Gradient Estimation.
JAIR. 2001.
citeseer page
 - J.-C. Wu and Z. Popovic.  Bird flight.  SIGGRAPH 2003.
 - A. Ng et al.  Inverted helicopter flight.  
 
BRDF and reflectance modeling
- W. Matusik, H. Pfister, M. Brand, L. McMillan.  A Data-Driven Reflectance Model.  SIGGRAPH 2003.
paper
 
Applications of sampling
- 
R. Barzel, J. Hughes, D. Wood.
Plausible Motion Simulation
for Computer Graphics Animation. CAS 96.
website.
 - 
S. Chenney and D.A.Forsyth, "Sampling Plausible Solutions to Multi-Body Constraint Problems". SIGGRAPH 2000 Conference Proceedings, pages 219-228, July 2000.
     website
 - J. Kajiya.  The Rendering Equation. SIGGRAPH 86.  p. 143-150.
     paper
 - 
 Eric Veach and Leonidas J. Guibas.
Metropolis Light Transport.
     SIGGRAPH 97 Proceedings, pp. 65-76. 
     website
 - A. R. Dick, P.H.S. Torr, and R. Cipolla. A Bayesian Estimation of Building Shape using MCMC. In The Seventh European Conference on Computer Vision, pages 852-866, 2002.
paper, 
website
 - SIGGRAPH course notes on Monte Carlo ray-tracing
notes
 - J. Lawrence et al.  factored sampling.  SIGGRAPH 2004.
 - Procedural modeling of cities.
 - Instant architecture.
 
Style-content separation
 - J. B. Tenenbaum, W. T. Freeman. Separating style and content with bilinear models.  Neural Computation 12 (6), 1247-1283.  
website
paper
 - D. Grimes et al.  Probabilistic bilinear models for appearance-based vision.  ICCV 2003.
 - A. Vasilescu and D. Terzopoulos.  
Multilinear Subspace Analysis for Image Ensembles.  CVPR 2003.
webpage
 - TensorTextures
 - I. Drori et al.  Example-Based Style Synthesis.  CVPR 2003.