Coming attractions
Here are papers that we may read for class. Let me know your preferences as to what we read. Last year's list of papers.
Texture
- R. Jagnow, J. Dorsey, and H. Rushmeier.
Stereological Techniques for Solid Textures. SIGGRAPH 2004.
website
- N. Jojic, B. Frey, A. Kannan. Epitomic Analysis of Appearance and Shape. ICCV 2003. website
- J. Zhang, K. Zhou, L. Velho, B. Guo, H.-Y. Shum. Synthesis of Progressively Variant Textures on Arbitrary Surfaces. SIGGRAPH 2003. paper
-
H. Chen, Y. Xu, H. Shum, S. Zhu, N. Zheng.
Example-based Facial Sketch Generation with Non-Parametric Sampling.
ICCV 2001. paper
- A. Criminisi, P. Perez, K. Toyama.
Object Removal by Exemplar-based Inpainting. CVPR 2003.
paper
- I. Drori, D. Cohen-Or, H. Yeshurun. Fragment-based Object Removal. SIGGRAPH 2003.
paper
- Tsumura et al. Image-based skin color and texture analysis/synthesis by extracting hemoglobin and melanin information in the skin.
SIGGRAPH 2003.
website,
video
- Y. Liu et al. Near-regular texture analysis and synthesis. SIGGRAPH 2004.
website
Geometry processing
-
D. Anguelov, P. Srinivasan, D. Koller, S. Thrun, H. Pang and J. Davis. The Correlated Correspondence Algorithm for Unsupervised Registration of Nonrigid Surfaces. NIPS 2004.
website,
video
- M. Werman, D. Keren. A Bayesian Method for Fitting Parametric and Nonparametric Models to Noisy Data
PAMI, 23, 5, 528-534, 2001.
paper
- M. Alexa et al. Computing and Rendering Point Set Surfaces. TVCG 2003. paper
- N. Amenta and Y. Kim. Defining Point Set Surfaces. SIGGRAPH 2004.
paper
-
M. Pauly, N. Mitra, L. Guibas.
Uncertainty and Variability in Point Cloud Surface Data.
Symposium on Point-Based Graphics 2004.
paper
- ICP, EM-ICP, ICP variants
- Kazhdan et al. Modeling by Example. SIGGRAPH 2004.
webpage
Character animation
- C. Bregler et al. Video Rewrite. SIGGRAPH 97.
- M. Brand. Voice Puppetry. SIGGRAPH 99.
website
paper.
video clip
- M. Brand and A. Hertzmann. Style Machines. SIGGRAPH 2000.
website
- T. Ezzat, G. Geiger, T. Poggio.
Trainable Videorealistic Facial Animation. SIGGRAPH 2002
webpage
-
O. Arikan, D. Forsyth.
Interactive Motion Generation from Examples. SIGGRAPH 2002.
webpage
- J. Lee et al. Interactive Control of Avatars Animated with Human Motion Data. SIGGRAPH 2002. webpage
- O. Arikan et al. Motion synthesis with annotations. SIGGRAPH 2003.
website
- K. Grochow et al. Style-based inverse kinematics. SIGGRAPH 2004.
website
- M. Stone et al. Speaking with Hnads. SIGGRAPH 2004.
website
- L. Kovar, M. Gleicher. Automated Extraction and Parameterization of Motions in Large Data Sets. SIGGRAPH 2004.
paper
- ICA for learning animation. SCA 2003.
Biomechanics and sensorimotor neuroscience
- Wolpert lab
- E. Todorov
- T. Sejnowski. Neurobiology: Making smooth moves. Nature.
paper
- C. Harris and D. Wolpert. Signal-dependent noise determines motor planning. Nature, 394:780-784, 1998.
paper
Reinforcement learning and control synthesis
- R. Grzeszczuk, D. Terzopoulos, G. Hinton. NeuroAnimator: Fast Neural Network Emulation and Control of Physics-Based Models. SIGGRAPH 98. website,
paper.
- P. Faloutsos, M. van de Panne and D. Terzopoulos
Composable Controllers for Physics-based Character Animation.
SIGGRAPH 2001.
website
paper
- K. Sims. Evolving Virtual Creatures. SIGGRAPH 1994.
webpage
video, related work,
more
video
- R. Grzeszczuk, D. Terzopoulos. Automated Learning of Muscle-Actuated Locomotion Through Control Abstraction. SIGGRAPH 95.
paper
- G. Lawrence, N. Cowan, S. Russell, Efficient Gradient Estimation for Motor Control Learning. In Proc. UAI-03, Acapulco, Mexico, 2003.
paper, videos
- A. Ng and S. Russell. Algorithms for Inverse Reinforcement Learning.
ICML 2000.
paper.
- R. J. Williams. Simple statistical gradient-following
algorithms for connectionist reinforcement
learning. Machine Learning, 8:229, 1992
website
- J. Baxter and P. L. Bartlett.
Infinite-Horizon Policy-Gradient Estimation.
JAIR. 2001.
citeseer page
- J.-C. Wu and Z. Popovic. Bird flight. SIGGRAPH 2003.
- A. Ng et al. Inverted helicopter flight.
BRDF and reflectance modeling
- W. Matusik, H. Pfister, M. Brand, L. McMillan. A Data-Driven Reflectance Model. SIGGRAPH 2003.
paper
Applications of sampling
-
R. Barzel, J. Hughes, D. Wood.
Plausible Motion Simulation
for Computer Graphics Animation. CAS 96.
website.
-
S. Chenney and D.A.Forsyth, "Sampling Plausible Solutions to Multi-Body Constraint Problems". SIGGRAPH 2000 Conference Proceedings, pages 219-228, July 2000.
website
- J. Kajiya. The Rendering Equation. SIGGRAPH 86. p. 143-150.
paper
-
Eric Veach and Leonidas J. Guibas.
Metropolis Light Transport.
SIGGRAPH 97 Proceedings, pp. 65-76.
website
- A. R. Dick, P.H.S. Torr, and R. Cipolla. A Bayesian Estimation of Building Shape using MCMC. In The Seventh European Conference on Computer Vision, pages 852-866, 2002.
paper,
website
- SIGGRAPH course notes on Monte Carlo ray-tracing
notes
- J. Lawrence et al. factored sampling. SIGGRAPH 2004.
- Procedural modeling of cities.
- Instant architecture.
Style-content separation
- J. B. Tenenbaum, W. T. Freeman. Separating style and content with bilinear models. Neural Computation 12 (6), 1247-1283.
website
paper
- D. Grimes et al. Probabilistic bilinear models for appearance-based vision. ICCV 2003.
- A. Vasilescu and D. Terzopoulos.
Multilinear Subspace Analysis for Image Ensembles. CVPR 2003.
webpage
- TensorTextures
- I. Drori et al. Example-Based Style Synthesis. CVPR 2003.