Coming attractions
Here are papers that we may read for class. Let me know your
preferences as to what we read.
Textures and Image Processing
- Texture design
with
a simplicial complex of textures
- texture
optimization
- image completion
- automatic
photo pop-up
- A. Efros, T. Leung. Texture synthesis by Non-Parametric Sampling.
ICCV 99.
web, paper
-
A. Schödl, R. Szeliski, D. H. Salesin, I. Essa. Video textures.
SIGGRAPH 2000.
web[Noah]
-
C. Rother, V. Kolmogorov and A. Blake.
GrabCut - Interactive Foreground Extraction Using Iterated Graph Cuts.
SIGGRAPH 2004.
paper
-
A. Hertzmann, C. Jacobs, N. Oliver, B. Curless, D. Salesin.
Image Analogies.
SIGGRAPH 2001.
web
- R. Jagnow, J. Dorsey, and H. Rushmeier.
Stereological Techniques for Solid Textures. SIGGRAPH 2004.
website
- Example-based
face sketching
- N. Jojic, B. Frey, A. Kannan. Epitomic Analysis of Appearance and Shape. ICCV 2003. website
- J. Zhang, K. Zhou, L. Velho, B. Guo, H.-Y. Shum. Synthesis of Progressively Variant Textures on Arbitrary Surfaces. SIGGRAPH 2003. paper
-
H. Chen, Y. Xu, H. Shum, S. Zhu, N. Zheng.
Example-based Facial Sketch Generation with Non-Parametric Sampling.
ICCV 2001. paper
- A. Criminisi, P. Perez, K. Toyama.
Object Removal by Exemplar-based Inpainting. CVPR 2003.
paper
- I. Drori, D. Cohen-Or, H. Yeshurun. Fragment-based Object Removal. SIGGRAPH 2003.
paper
- Tsumura et al. Image-based skin color and texture analysis/synthesis by extracting hemoglobin and melanin information in the skin.
SIGGRAPH 2003.
website,
video
- Y. Liu et al. Near-regular texture analysis and synthesis. SIGGRAPH 2004.
website
- Y.-Y. Chuang et al. A Bayesian Approach to Digital Image Matting.
web.
CVPR 2001.
Body modeling and geometry processing
- Andrei Sharf, Marc Alexa, and Daniel Cohen-Or. Context-based Surface Completion. SIGGRAPH 2004, 23(3):878-887, 2004
- V. Blanz, T. Vetter. A Morphable Model for the
Synthesis of 3D Faces. SIGGRAPH 99.
Web
- B. Allen, B. Curless, Z. Popović. The Space of all body
shapes and sizes.
SIGGRAPH 2003. web,
see also the
video
from a follow-up
paper
- Template-based
mesh completion
- estimation of
3D faces and illumination from single photographs using a bilinear model
- Example-based
geometry completion
- J. P. Lewis, M. Cordner, N. Fong.
Pose Space Deformation: A Unified Approach to Shape Interpolation and
Skeleton-Driven Deformation. SIGGRAPH 2000.
web,
paper
- V. Blanz, C. Basso, T. Poggio, T. Vetter.
Reanimating Faces in Images and Video. Eurographics 2003.
paper,
Video
1,
Video
2
-
D. Anguelov, P. Srinivasan, D. Koller, S. Thrun, H. Pang and J. Davis. The Correlated Correspondence Algorithm for Unsupervised Registration of Nonrigid Surfaces. NIPS 2004.
website,
video
-
D. Anguelov, P.Srinivasan, D.Koller, S.Thrun, J. Rodgers,
J.Davis. SCAPE: Shape Completion and Animation of People.
Proceedings of the SIGGRAPH Conference, 2005.
-
Sifakis, E., Neverov, I. and Fedkiw, R., "Automatic Determination of
Facial Muscle Activations from Sparse Motion Capture Marker Data",
SIGGRAPH 2005, ACM TOG 24, 417-425 (2005).
- Face Transfer with Multilinear Models
ACM Transactions on Graphics 24(3), 2005
Daniel Vlasic, Matthew Brand, Hanspeter Pfister, Jovan Popovic.
- Mesh-based Inverse Kinematics
ACM Transactions on Graphics 24(3), 2005
Robert W. Sumner, Matthias Zwicker, Craig Gotsman, Jovan Popovic.
- Support Vector Machines for 3D Shape Processing. Computer Graphics
Forum (Proc. EUROGRAPHICS) 24(3), 285 - 294 (2005)
web
- M. Werman, D. Keren. A Bayesian Method for Fitting Parametric and Nonparametric Models to Noisy Data
PAMI, 23, 5, 528-534, 2001.
paper
- M. Alexa et al. Computing and Rendering Point Set Surfaces. TVCG 2003. paper
- N. Amenta and Y. Kim. Defining Point Set Surfaces. SIGGRAPH 2004.
paper
-
M. Pauly, N. Mitra, L. Guibas.
Uncertainty and Variability in Point Cloud Surface Data.
Symposium on Point-Based Graphics 2004.
paper
- ICP, EM-ICP, ICP variants
- Kazhdan et al. Modeling by Example. SIGGRAPH 2004.
webpage
Character animation
Biomechanics and sensorimotor neuroscience
- Wolpert lab
- E. Todorov
- T. Sejnowski. Neurobiology: Making smooth moves. Nature.
paper
- C. Harris and D. Wolpert. Signal-dependent noise determines motor planning. Nature, 394:780-784, 1998.
paper
Reinforcement learning and control synthesis
- R. Grzeszczuk, D. Terzopoulos, G. Hinton. NeuroAnimator: Fast Neural Network Emulation and Control of Physics-Based Models. SIGGRAPH 98. website,
paper.
- P. Faloutsos, M. van de Panne and D. Terzopoulos
Composable Controllers for Physics-based Character Animation.
SIGGRAPH 2001.
website
paper
- K. Sims. Evolving Virtual Creatures. SIGGRAPH 1994.
webpage
video, related work,
more
video
- R. Grzeszczuk, D. Terzopoulos. Automated Learning of Muscle-Actuated Locomotion Through Control Abstraction. SIGGRAPH 95.
paper
- G. Lawrence, N. Cowan, S. Russell, Efficient Gradient Estimation for Motor Control Learning. In Proc. UAI-03, Acapulco, Mexico, 2003.
paper, videos
- A. Ng and S. Russell. Algorithms for Inverse Reinforcement Learning.
ICML 2000.
paper.
- R. J. Williams. Simple statistical gradient-following
algorithms for connectionist reinforcement
learning. Machine Learning, 8:229, 1992
website
- J. Baxter and P. L. Bartlett.
Infinite-Horizon Policy-Gradient Estimation.
JAIR. 2001.
citeseer page
- J.-C. Wu and Z. Popovic. Bird flight. SIGGRAPH 2003.
- A. Ng et al. Inverted helicopter flight.
- Collins et al. Passive-dynamical walking robots. Science 2005.
BRDF and reflectance modeling
- W. Matusik, H. Pfister, M. Brand, L. McMillan. A Data-Driven Reflectance Model. SIGGRAPH 2003.
paper
- Reflectance sharing
Applications of sampling
-
R. Barzel, J. Hughes, D. Wood.
Plausible Motion Simulation
for Computer Graphics Animation. CAS 96.
website.
-
S. Chenney and D.A.Forsyth, "Sampling Plausible Solutions to Multi-Body Constraint Problems". SIGGRAPH 2000 Conference Proceedings, pages 219-228, July 2000.
website
- J. Kajiya. The Rendering Equation. SIGGRAPH 86. p. 143-150.
paper
-
Eric Veach and Leonidas J. Guibas.
Metropolis Light Transport.
SIGGRAPH 97 Proceedings, pp. 65-76.
website
- A. R. Dick, P.H.S. Torr, and R. Cipolla. A Bayesian Estimation of Building Shape using MCMC. In The Seventh European Conference on Computer Vision, pages 852-866, 2002.
paper,
website
- SIGGRAPH course notes on Monte Carlo ray-tracing
notes
- J. Lawrence et al. factored sampling. SIGGRAPH 2004.
- Procedural modeling of cities.
- Instant architecture.
Style-content separation
- J. B. Tenenbaum, W. T. Freeman. Separating style and content with bilinear models. Neural Computation 12 (6), 1247-1283.
website
paper
- D. Grimes et al. Probabilistic bilinear models for appearance-based vision. ICCV 2003.
- A. Vasilescu and D. Terzopoulos.
Multilinear Subspace Analysis for Image Ensembles. CVPR 2003.
webpage
- TensorTextures
- I. Drori et al. Example-Based Style Synthesis. CVPR 2003.