Real-Time Painting
Aaron Hertzmann, Ken Perlin

"Very few cartoons are broadcast live---it's a terrible strain on the animators' wrists." - The Simpsons

We have created a "real-time" version of the painting system that processes live video input. Here are some pictures from our newly-renovated lab floor, using a hand-held Sony video camera connected to a dual-processor 300 MHz Pentium II with a Matrox video capture board and an Intergraph graphics board. Each frame takes less than 4 seconds to render (much less when the camera is still and at lower resolutions). This program could be much faster with faster hardware or software fine-tuning. See our NPAR 2000 paper for more details.

Note: these images seem to look better on a monitor with gamma set to 1.0. Your mileage may vary.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 (Cool!)
Big: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17


Return to "Painterly Styles for Expressive Rendering"

Thanks to Toto Paxia for MIL/JPEG assistance.
Copyright © 1999 Aaron Hertzmann