CSC 2505 Fall 2005 Papers for presentation
Patricio Simari: Geometry Images (siggraph 2002) and subsequent variants
http://research.microsoft.com/~hoppe/
Alex Kolliopolis: Teddy (siggraph 1999) and subsequent variants
http://www-ui.is.s.u-tokyo.ac.jp/~takeo/
Patrick Coleman: Mesh Saliency (siggraph 2005)
http://www.cs.umd.edu/~varshney/
Christian Lessig: NURBS-based Galerkin
method and application to skeletal muscle modeling SMA 2005
http://portal.acm.org/citation.cfm?id=1060253&coll=Portal&dl=GUIDE&CFID=55206846&CFTOKEN=96525541
Mike Pratscher: laplacian editing
A
Sketch-Based Interface for Detail-Preserving Mesh Editing (siggraph 2005)
Noah Lockwood: Subd. surfaces in character animation (siggraph 1998)
http://portal.acm.org/citation.cfm?id=280826
Derek Nowrouzezahrai: resolution independent curves on a GPU (siggraph 2005)
http://research.microsoft.com/~cloop/LoopBlinn05.pdf
Todd Goodwin: Modeling by example (siggraph 2004)
http://portal.acm.org/citation.cfm?id=1015706.1015775
Ian Vollick: Making Papercraft Toys from Meshes using
Strip-based Approximate Unfolding SIGGRAPH2004. (PDF
8.6MB)
Vangelis Kalogerakis: Spherical Parameterization (siggraph 2003)
http://www.cs.ubc.ca/~sheffa/papers.html
http://research.microsoft.com/~hoppe/
(spherical harmonics
http://www.paper.edu.cn/scholar/download.jsp?file=baohujun-2)
Martin de Lasa:
Energy-Minimizing Splines in Manifolds. (Proceedings of ACM SIGGRAPH 2004)
Projects
Mike Pratscher Patricio Simari: Paint by voxels
Alex Kolliopolis: Sketching articulated figures
Patrick Coleman:
Christian Lessig, Derek Nowrouzezahrai: Quadric modeling and rendering on
GPUs
Noah Lockwood: Multiresolution modeling on a large display
Todd Goodwin, Ian Vollick:
Vangelis Kalogerakis: Volumetric proxies.
Martin de Lasa: 3D curve modeling on a volumetric display.
Karan Singh,
Dept of Computer Science,
University of Toronto
Last modified: Sept 6 13 16:20:56 EST 2002