Lecture Slides
- pdf
Lecture1:
Introduction
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pdf Lecture2:
Display Technology, Line Drawing
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pdf Lecture3:
Polygons: scan conversion, triangulation, clipping, Conics, 2D
transformations
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pdf Lecture4:
Animation I (keyframing)
- pdf Lecture5,6,7:
Geometric Transformations
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pdf Lecture8:
Cameras and Projection and view volumes
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pdf Lecture
9:
Surface normals, Back faces, Visibility
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pdf Lecture10:
Z-Buffer, A-buffer, BSP
- pdf
Lecture11:
Illumination
- pdf
Lecture12:
Shading, Color
- pdf
Lecture13:
Ray Tracing, Shadows,
Global Illumination
- pdf
Lecture14,15: Curves and Surfaces
- pdf
Lecture16: Animation II
- Lecture 17: Conclusion