File | Location | Description |
---|---|---|
OPENGL32.dll |
C:\WINNT\SYSTEM32 orC:\WINDOWS\SYSTEM32 |
opengl dynamic library. It is included in Windows 98, NT, ME, 2000 |
OPENGL32.LIB |
C:\Program Files\Visual Studio\VC98\Lib (on my machine) | opengl static library. It comes with Visual C. |
GLU32.LIB |
C:\Program Files\Visual Studio\VC98\Lib (on my machine) | GLU static library. It comes with Visual C. |
GLUT32.LIB |
C:\Program Files\Visual Studio\VC98\Lib (on my machine) | GLUT static library. It comes with GLUT distribution. |
glui32.LIB |
C:\Program Files\Visual Studio\VC98\Lib (on my machine) | GLUI static library. It comes with the glUI distribution. |
gl.h |
C:\Program Files\Visual Studio\VC98\Include\GL (on my machine) | GL include file. It comes with Visual C. |
glu.h |
C:\Program Files\Visual Studio\VC98\Include\GL (on my machine) | GLU include file. It comes with Visual C. |
glut.h |
C:\Program Files\Visual Studio\VC98\Include\GL (on my machine) | GLUT include file. It comes with the GLUT distribution. |
glui.h |
C:\Program Files\Visual Studio\VC98\Include\GL (on my machine) | GLUI include file. It comes with the glUI distribution. |
*.dsp
)
provided with the assignment. If this doesn't work on your
machine, you can set it up yourself. To set up the Visual C++
environment for your project, you should check the following:
On the BUILD menu, choose "Build" or "Rebuild All". If no project exists, you will be asked to create one. Linking will likely fail, so you will need to add other source files to the project: On the PROJECT menu, choose "Add To Project--" then "Files".
On the PROJECT menu, choose "Settings", click the "Link" tab, and add the following to the "Object/Library modules" text box, if they're not already there:
opengl32.lib glu32.lib glut32.lib
glui32.lib