CSC 2505: Geometric Representations for Computer Graphics

Paper Presentation: Mesh Saliency

Patrick Coleman

November 15, 2005

This presentation primarily covered Lee et al.'s SIGGRAPH 2005 paper "Mesh Saliency" [1]. As background, it also covered Itti et al's image saliency paper [2]. Other occurences of saliency in graphics were briefly covered [3, 4, 5, 6, 7, 8, 9, 10]. Simplification comes up a lot in this area, especially as extended versions of the Qslim algorithm [11, 12]. The slides contain only the images I talked over; technical content was only covered in class on the whiteboard.

Resources

Slides

Mesh Saliency Web Site

Visual Attention Web Site

References

[1] C. Lee, A. Varshney, and D. Jacobs. "Mesh Saliency." SIGGRAPH 2005.

[2] L. Itti, C. Koch, and E. Niebur. "A Model of Saliency-Based Visual Attention for Rapid Scene Analysis." IEEE Transactions on Pattern Analysis and Machine Intelligence 20:11. 1998.

[3] K. Watanabe and A. Belyaev. "Detection of Salient Curvature Features on Polygonal Meshes." Eurographics 2001.

[4] M. Hisada, A. Belyaev, and T. Kunii. "A Skeleton-Based Approach for Detection of Perceptually Salient Features on Polygonal Surfaces." Computer Graphics Forum 21:4. 2002.

[5] S. Howlett, J. Hamill, and C. O'Sullivan. "An Experimental Approach to Predicting Saliency for Simplified Polygonal Models." Applied Perception in Graphics and Visualization 2004.

[6] A. Santella and D. DeCarlo. "Abstracted Painterly Renderings Using Eye-Tracking Data." NPAR 2002.

[7] D. DeCarlo and A. Santella. "Stylization and Abstraction of Photographs." SIGGRAPH 2002.

[8] A. Santella and D. DeCarlo. "Visual Interest and NPR: An Evaluation and a Manifesto." NPAR 2004.

[9] A. Gooch, S. Olsen, J. Tumblin, and B. Gooch. "Color2Gray: Saliency-Preserving Color Removal." SIGGRAPH 2005.

[10] M. Reddy. "Perceptually Optimized 3D Graphics." IEEE Computer Graphics and Applications 21:5. 2001.

[11] M. Garland and P. Heckbert. "Surface Simplification Using Quadratic Error Metrics." SIGGRAPH 1997.

[12] P. Heckbert and M. Garland. "Optimal Triangulation and Quadric-Based Surface Simplification." Computational Geometry 14. 1999.


patrick coleman dynamic graphics project university of toronto

patrick at dgp dot toronto dot edu