Email: rinat.abdras[at]gmail.com
CV: Resume.pdf [2023]
Currently, I work at Epic Games as part of a team focused on researching and implementing geometry processing algorithms for the Unreal Engine 5 and special projects. I received Ph.D. form University of Toronto, advised by the Prof. Karan Singh . I am interested in Geometry Processing, Facial Animation and 3D Machine Learning. I like creating advanced tools to help artists with their work.
Previously I interned at Adobe Research, and worked as a research engineer at a startup Conceptualiz Inc. I also interned and then worked part-time as an R&D engineer at SideFx Software where I created a TopoTransfer node for non-rigid registration.
Robust Skin Weights Transfer via Weight Inpainting
Rinat Abdrashitov, Kim Raichstat, Jared Monsen, David Hill (SIGGRAPH Asia 2023 Technical Communications)
[ Project page ]
Interactive Modelling of Volumetric Musculoskeletal Anatomy
Rinat Abdrashitov, Seungbae Bang, Alec Jacobson, David Levin, Karan Singh (SIGGRAPH 2022)
[PDF] [Project page]
Interactive Exploration and Refinement of Facial Expression using Manifold Learning
Rinat Abdrashitov, Fanny Chevalier, Karan Singh (UIST 2020)
[PDF] [Project page]
A System for Efficient 3D-Printed Stop-Motion Face Animation
Rinat Abdrashitov, Alec Jacobson, Karan Singh (SIGGRAPH 2020)
[PDF] [Project page]
Interactive Shape Modeling using a Skeleton-Mesh Co-Representation
J. Andreas Bærentzen, Rinat Abdrashitov, Karan Singh. (SIGGRAPH 2014)
[PDF] [Project page]
Mosaic: Sketch-Based Interface for Creating Digital Decorative Mosaics.
Rinat Abdrashitov, Emilie Guy, J. Yao, Karan Singh. Sketch-Based Interfaces and Modeling, 2014
Best Paper Award
[PDF]
Topo Transfer - Part of SideFx Houdini Software. Allows for Non-Rigid Registration between differenet meshes.
[ Tutorial ] [ Houdni 18.5 Keynote ]
System and Method for Interactive 3D Modelling of Surgical Implants
Richard Hurley, Rinat Abdrashitov, Karan Singh, Ravin Balakrishnan, James McCrae
(US Patent filed 2015).