Physics and Depiction

One sometimes hears or reads (variants of) the following:

"The physical quantity that affects the eye is intensity. Models of realistic depiction should therefore be based on the theory of radiative transfer."


Some comments:

Radiative Transfer.
Phenomenological theory for the propagation of light. Light is modelled as a physical quantity having the units of power per area per solid angle. An integro-differential equation for this quantity can be derived from simple phenomenological considerations. This equation along with boundary conditions can be solved in principle to compute the radiance. at each point of space and for all solid angles.

If the theory is used to produce pictures, than it should also incorporate a model of how the a light source is reflected from the picture. Someone sitting in a bathtub surrounded by candles will perceive the SIGGRAPH proceedings differently than someone sitting on a camel in the middle of the desert.

Actually people interested in reproducing pieces of art on electronic media have paid attention to these "details".

It only makes sense to talk about the eye really if the light impinging on the eye would be simulated directly. Building the hardware that would achieve this seems to me to be a formidable engineering task. Not to mention the dangers associated with such a piece of hardware.


There is nothing fundamental about the theory of radiative transfer, it is after all a phenomenological theory. There have been many attempts to relate it to Maxwell's Wave equations. It is commonly assumed that the relation is given by Poynting's vector. As Wolf has shown the relation is actually far more subtle than that, and is related to the state of coherence of the wave. Perhaps, Poynting's vector is good enough for the limit of small wavelength and assuming that we are far enough away from the light source (and that the source is incoherent). Are these reasonable assumptions in computer graphics ?


Why stop at Maxwell's Equations ? Isn't the quantum theory more fundamental ?