Project Description: |
Computer Graphics continues
to battle the challenging question: "How quickly and effectively can a
designer transform a mental concept into a digital object, that is
easy to refine and reuse?". If hearing, speech and sight are analogous
to the audio IN, audio OUT and video IN of an electronic device, the
essence of our problem is that humans don't have an explicit video
OUT. The focus of this
project is, therefore, to develop new mathematical representations or
build upon existing ones, to capture the essence of shape as perceived
by designers. |