Classes | |
struct | Vert2Frag |
Vertex -> Fragment. More... | |
struct | VertIn |
Vertex shader input. More... | |
struct | FragOut |
Fragment shader output. More... | |
struct | PhongMaterial |
Material Properties for a simple Phong Material. More... | |
Defines | |
#define | EPSILON 0.001 |
Copyright (C) 2005 University of Toronto. |
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Copyright (C) 2005 University of Toronto. module : Quadric project : icaster description: Structs for quadric programs |